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(Changed a few things here and there, added crafting level needed for torch.) Tag: Visual edit |
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− | == Torch == |
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Gives light and fire when lit, ( beware: it will start fires ) lasts longer than using a branch. To light the torch up, hold it over a fire. |
Gives light and fire when lit, ( beware: it will start fires ) lasts longer than using a branch. To light the torch up, hold it over a fire. |
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== Leaf Pelt == |
== Leaf Pelt == |
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− | + | Gives partial warmth and rain protection, but far less than a fur pelt.{{Infobox|title = Leaf Pelt|Required Materials = 10 Leaves|Required Crafting Level = 10}}[[Category:Survival]] |
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[[Category:Items]] |
[[Category:Items]] |
Revision as of 23:32, 11 December 2017
Stone Axe
Axe | |
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Basic Info
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Type | Harvesting Tool / Short-Range Meele Weapon |
Required Materials | 1 Branch, 1 Big Sharpstone |
Required Crafting Level | 0 |
A basic tool that is easy to make and use. It can be utilized either to cut down trees and butcher carcasses for meat, or as a simple melee weapon
Stone Spear
Stone Spear | |
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Basic Info
| |
Type | Long-Range Meele Weapon |
Required Materials | 1 Small Sharpstone & 2 Branches |
Required Crafting Level | 10 |
A meele weapon with long range usefull for hunting dinosaurs, can also be thrown and recovered afterwards.
Benefits from both meele (basic attack) and ranged skills (thrown), ranged skill also increases accuracy.
Spears can be used for fishing, with a low chance to catch a fish, depending on your skill.
Simple Bow
Simple Bow | |
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Basic Info
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Type | Ranged Weapon |
Required Materials | 1 Tendon & 1 Branch |
Required Crafting Level | 20 |
First ranged weapon available, requires arrows to fire, accuracy and damage are increased with the ranged skill.
Stone Arrows
Stone Arrow | |
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Basic Info
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Type | Ammo |
Required Materials | 1 Small Sharpstone, 1 Branch, 1 leaf |
Required Crafting Level | 20 |
Ammo used for the simple bow, easy to craft.
You get three stone arrows everytime you craft them.
Simple Quiver
Simple Quiver | |
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Basic Info
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Type | Weapon Storage |
Required Materials | 1 Tendon & 1 Cleaned Pelt |
Required Crafting Level | 25 |
Allows the player to carry many more arrows at a time (10 max).
Pelt Cape
Pelt Cape | |
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Basic Info
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Type | Clothing / Protection from elements |
Required Materials | 3 Cleaned Pelts |
Required Crafting Level | 15 |
Keeps the player warm, decays faster inside water or during rain.
Bed Roll
Bedroll | |
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Basic Info
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Type | Protection from elements |
Required Materials | 5 Cleaned Pelts & 15 leaves |
Required Crafting Level | 30 |
Provides warmth and protection from wind and rain to allow better sleep.
Fire Pit
Fire Pit | |
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Basic Info
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Type | Survival |
Required Materials | 10 stones of any size |
Required Crafting Level | 0 |
Prevents fire from growing out of control, especially during the drier months.
If built with 10 Big Stones the size will be 100%
If built with 10 Small Stones the size will be 50%
Bandage
Bandage | |
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Basic Info
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Type | Medicine |
Required Materials | 1 Cleaned Pelt, 2 Tree Resin |
Heals blood loss, crafting and success chance for treatment is increased leveling up the new skill called first-aid.
How much blood loss it reduces is based on your first-aid skill, and the quality of the bandage, keep in mind unless you have a large amount of points on the first-aid skill, the bandage will not fully heal your blood loss, worst case scenario, it either breaks or only heals 10%
Backpack
Backpack | |
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Basic Info
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Type | Bag |
Required Materials | 4 Cleaned Pelts, 1 Tendon |
Required Crafting Level | Crafting level 35 |
Gives you the ability to carry more items on you, and delays their decay process.
Torch
Torch | |
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Basic Info
| |
Type | Lighting |
Required Materials | 1 Branch, 1 Bandage |
Required Crafting Level | 0 |
Gives light and fire when lit, ( beware: it will start fires ) lasts longer than using a branch. To light the torch up, hold it over a fire.
Leaf Pelt
Gives partial warmth and rain protection, but far less than a fur pelt.
Leaf Pelt | |
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Basic Info
| |
Type | Unknown |
Required Materials | 10 Leaves |
Required Crafting Level | 10 |